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1. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
A bit of lore opportunity wasted here. PANIC module should not just require asteroid lock, it should also consume said asteroid to power itself. Just destroy the asteroid you've found with that procedure of yours, doesn't matter how, simple ...
- by Strange Shadow - at 2017.03.01 03:25:06
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2. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Idea is solid, especially when other (more or less complex) conditions will be added, with different timers and rewards. But for this one simple condition, reward seems to be too high, especially if you plan add more of such conditions. Average S...
- by Strange Shadow - at 2016.04.08 17:22:46
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3. Sticky:[December] Module Tiericide - Warp Disruption Field Generators - in Player Features and Ideas Discussion [original thread]
I kinda disagree about speed nerf application, it looks too complicated to me. I would outright disable any prop mod the very second the generator is activated, scripted or not. It is powerful distortion field, why source's ship should be unaffec...
- by Strange Shadow - at 2015.12.01 04:33:51
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4. [IG-CVA] Encyclical on Singularity and the One True Empire of the Lo... - in Intergalactic Summit [original thread]
Arrendis wrote: My intent, as I said, is not to defend someone's choices, but to offer up information... Every goon offer is a scam. Common knowledge proven countless times. Even your own news site is chock full of proofs. Your lies fall...
- by Strange Shadow - at 2015.07.21 02:34:49
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5. Sticky:Launcher issues workarounds! - in Issues, Workarounds & Localization [original thread]
The issue seems to be with launcher's starting web page. Until starting launcher's page isn't FULLY 100% loaded, launcher does not even consider starting client validation and game launching. So any issues with 'start page' loading (i.e. network...
- by Strange Shadow - at 2015.05.14 08:11:26
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6. Announcement:[Feedback Wanted] Time Zone Mechanics Survey - in Player Features and Ideas Discussion [original thread]
Simple proposition: Make Enthosis Link use different kinds of ammo. Not just stront, but something else (something from PI maybe?) Ammo type 1: Work as it is now (contest structure), can only be used when structure is in vulnerable TZ. Ammo ty...
- by Strange Shadow - at 2015.04.17 04:35:12
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7. Sticky:[Right Now] Insurance Payouts Recalculation - in Ships and Modules [original thread]
Whole insurance system is broken, and should be removed altogether from the game, and maybe reinvented from scratch to make any sense. It is NOT intuitive - go try to figure what insurance price it is based on, or where you will or will not get a ...
- by Strange Shadow - at 2014.12.04 13:20:38
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8. The Null Deal: A Statement from Sovereign Nullsec - in EVE General Discussion [original thread]
Ivory Kantenu wrote: Strange Shadow wrote: Occupancy SOV just adds even more grind than current system. For SOV warfare, structure grind is replaced by rat grind (or whatever grind, to prove that you 'occupied' here). For both attacker and ...
- by Strange Shadow - at 2014.10.01 04:59:00
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9. The Null Deal: A Statement from Sovereign Nullsec - in EVE General Discussion [original thread]
Occupancy SOV just adds even more grind than current system. For SOV warfare, structure grind is replaced by rat grind (or whatever grind, to prove that you 'occupied' here). For both attacker and defender. All day long, instead of single timer. ...
- by Strange Shadow - at 2014.10.01 02:40:00
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10. Interdiction Nullfied Interceptors are not acceptable!!! - in EVE General Discussion [original thread]
Interceptors that cant intercept interceptors are fail interceptors. Plain and simple.
- by Strange Shadow - at 2013.11.22 15:39:00
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11. Sticky:[Rubicon] Interceptors - in Player Features and Ideas Discussion [original thread]
Bubble immunity is drastic change. Fun, but drastic. It was real challenge to kill interceptor crashing back to gate. Now they are cut loose. Imagine 20-50-150 intie roaming gangs will be a norm. Anyone who think inties dont have DPS take a look ...
- by Strange Shadow - at 2013.10.23 04:07:00
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12. Sticky:[Rubicon] Interceptors - in Player Features and Ideas Discussion [original thread]
TheLibrarian wrote: Strange Shadow wrote: Interceptor is totally wrong ship for bubble immunity. Can burn out/through the bubble in couple of seconds anyway. That immunity really belongs to Deep Space Transport class, like Impel or Bustard....
- by Strange Shadow - at 2013.10.21 06:01:00
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13. Sticky:[Rubicon] Interceptors - in Player Features and Ideas Discussion [original thread]
Interceptor is totally wrong ship for bubble immunity. Can burn out/through the bubble in couple of seconds anyway. That immunity really belongs to Deep Space Transport class, like Impel or Bustard. Those really lack some feature like that to bec...
- by Strange Shadow - at 2013.10.20 15:21:00
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14. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
How about change -50% MWD sig role bonus for +100% Afterburner speed bonus? Awesome sig, awesome cap (not hinted by MWD), compensated by somewhat lower speed (still slower than MWD). At least that would gave them role as slower but tankier cru...
- by Strange Shadow - at 2013.08.27 02:17:00
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15. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Strange Shadow, 66, 08, 16, 19, 35, 41, 25, 42, 46, 50, 40, 64, 65, 81, 85, 89, 93, 99
- by Strange Shadow - at 2013.08.06 09:06:00
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16. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Tactical overlay (Ctrl-D) should be able to show velocity vector (direction+speed) of displaying objects. Keywords: UI
- by Strange Shadow - at 2013.07.17 13:46:00
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17. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Killmail window should have the standing icon on the portrait like in show info. Keyword: UI
- by Strange Shadow - at 2013.07.17 13:39:00
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18. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Make a slider for D-scan range. Make both angle and range sliders of D-scanner adjustable by mouse wheel. Keywords: UI
- by Strange Shadow - at 2013.07.14 15:19:00
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19. Time for EvE II - in Player Features and Ideas Discussion [original thread]
Infinity Ziona wrote: EvE is a great game. But its an old game. Youngsters these days, does not have any respect for anything old.... EVE has its own charm EXACTLY because it is an old universe, single old universe. EVE II wont have that, ...
- by Strange Shadow - at 2013.07.03 07:07:00
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20. Sticky:EVE Launcher update on May 21, 2013 - in EVE Information Portal [original thread]
Installed new launcher today. Worked like a charm. Totally loved it. CCP should've mentioned that people will need to adjust firewalls, this thread would be WAY shorter. Still few issues, like i see ESRB note constantly trying to pop back every fe...
- by Strange Shadow - at 2013.05.22 02:32:00
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